Forum Discussion
Tgaud
12 years agoHonored Guest
FOV in game?
Actually I just received my rift, and I can see there is three sets of lenses. Each set give us a different FOV. (Lets forget the stereoscopy here, and imagine we have just one eye/image) But...
dghost
12 years agoHonored Guest
The FOV you are using when rendering is determined from the physical screen size and eye distance from the screen. Due to the reduced FOV of the lenses, what you actually see when using the Rift is actually just a relatively small subset of the larger FOV that is being viewed.
As long as your final image is large enough that you can't see edges when viewed through the lenses the difference in FOV between what is rendered and what is visible isn't obvious.
As long as your final image is large enough that you can't see edges when viewed through the lenses the difference in FOV between what is rendered and what is visible isn't obvious.
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