Forum Discussion
Tgaud
12 years agoHonored Guest
FOV in game?
Actually I just received my rift, and I can see there is three sets of lenses. Each set give us a different FOV. (Lets forget the stereoscopy here, and imagine we have just one eye/image) But...
tomf
12 years agoExplorer
The in-game FOV really should match the real-world FOV that you can see through the lenses - it's not an independent value. Otherwise it lessens the immersion and gives people fatigue. With the current SDK we need to make a few assumptions about the average distance from your eyes to the lenses, so some games still need a user-settable fudge factor, but we plan to make it far more accurate in future SDKs.
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