Forum Discussion
Ybalrid
11 years agoExpert Protege
Future SDK Speculations?
Hi guys, We all know that the first DK2 batch is hold one week for waiting new SDK release. So, I was asking myself what the new SDK may add in term of functionality (not bug fixes and stuff) ...
owenwp
11 years agoExpert Protege
Sounds like something that needs support from NVidia and AMD. In the long term they certainly need to get involved if VR is going to be pain free, just treating the Rift as another monitor is fundamentally broken in many ways. It is going to be really important for consumers to absolutely never display a non-VR image in the Rift, and ideally only display an undistorted view on ordinary monitors.
Making that work well would require some display driver work to treat VR as its own special output mode beyond windowed and fullscreen with a fast path in GPU memory to mirror the display in another device context on the primary monitor. You could implement that yourself in DX11 but it would be a pretty invasive change to an engine, only the big guys would bother. Consistent behavior between applications is going to be critical.
I hope this sort of thing is what is around the corner.
Making that work well would require some display driver work to treat VR as its own special output mode beyond windowed and fullscreen with a fast path in GPU memory to mirror the display in another device context on the primary monitor. You could implement that yourself in DX11 but it would be a pretty invasive change to an engine, only the big guys would bother. Consistent behavior between applications is going to be critical.
I hope this sort of thing is what is around the corner.
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