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CyberVillain's avatar
CyberVillain
Honored Guest
9 years ago

GetEulerAngles and SDK 1.3

Hi,
I'm porting from 0.8 to 1.3, cant find much info about Eular angles and SDK 1.3 My code looks like this 

HmdFrameTiming = ovr_GetPredictedDisplayTime(HMD, 0);
ovrTrackingState ts = ovr_GetTrackingState(HMD, ovr_GetTimeInSeconds(), HmdFrameTiming);
ovrPosef pose = ts.HeadPose.ThePose;
pose.Rotation.GetEulerAngles<Axis_Y, Axis_X, Axis_Z>(&output->yaw, &output->pitch, &output->roll);

Problem is the new ovrPosef type does not have the Rotation property

1 Reply

  • Hmm, after including the Extras folder i can use include OVR_Math.h and cast ovrPose to a Posef and use above code.