Forum Discussion
Matlock
12 years agoHonored Guest
GetPredictedOrientation() causes shear on roll
Quatf hmdOrient = poculussensor->GetPredictedOrientation(); Matrix4f View = Matrix4f(hmdOrient); If you use this matrix to render, yaw, and pitch work as intended, but of you roll(twist) your head...
jherico
12 years agoAdventurer
"matlock" wrote:
I will in fact buy your book, jherico
Thanks! If you happen to have a few thousand friends working on the Rift, you should tell them to buy copies too!
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