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thewhiteambit
10 years agoAdventurer
Glory galore, OVR.h is missing at the new SDK
what a start! will i do instant reverse engineering like i did the previous months with the OVR-SDK, or will a integrate the vive better. i guess i will have lots of fun with my vive and check back in some days...
2 Replies
Here's the entire contents of ovr.h from the 0.8 sdk:
5 of those includes are depreciated. So all it does is include two headers.
/********************************************************************************//**
\file OVR.h
\brief The main public interface to Oculus for C++ Developers.
\copyright Copyright 2015 Oculus VR, LLC All Rights reserved.
*************************************************************************************/
#ifndef OVR_h
#define OVR_h
#include "OVR_Version.h"
#include "OVR_CAPI.h"
/* The following includes are deprecated from this location and will be removed from a future version of this library. */
#include "Kernel/OVR_Types.h"
#include "Kernel/OVR_RefCount.h"
#include "Kernel/OVR_Std.h"
#include "Kernel/OVR_Alg.h"
#include "Extras/OVR_Math.h"
#endif- thewhiteambitAdventurerThank you, I also just restored it in GIT :) And no, you still need the deprecated files if you use OVR::Quatf, but I see I can remove them. Anyway, thx.
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