Forum Discussion
cloudcray
11 years agoHonored Guest
Glove with buttons, joystick, EMG, and gesture recognition
Hey, guys - I've been working on an input device that's meant to be totally backwards-compatible with existing games, but still provide support for full avateering as new games and applications arise....
meyome
10 years agoHonored Guest
Wow, this is exactly the controller I wanted to see on the market
The use of muscle recognition a first for me, i don't know any other controllers doing this, but it did look like you were putting a lot of effort into making it sense it. If it is too hard to make an action it would get tiring after only a short while so this needs to be, not trick-able, but not so hard that it's a nuance.
Joysticks!!! someone finally understood. This for me is a major feature because having a joystick allows for longer gaming sessions that don't drain you physically. The open option to use heavy motion sensing while having the option of a less body intense play style would be great on days where you feel sick or tired.
motion sensing is a major marking area for these VR headsets as well and it lead me to wonder, can it sense the muscle movements of each finger. if so, this would allow you to move small pieces on a chess board in a game or socializing environment so i would be very interested in how go the muscle detection can get.
Love the product and look forward to were it goes :)
The use of muscle recognition a first for me, i don't know any other controllers doing this, but it did look like you were putting a lot of effort into making it sense it. If it is too hard to make an action it would get tiring after only a short while so this needs to be, not trick-able, but not so hard that it's a nuance.
Joysticks!!! someone finally understood. This for me is a major feature because having a joystick allows for longer gaming sessions that don't drain you physically. The open option to use heavy motion sensing while having the option of a less body intense play style would be great on days where you feel sick or tired.
motion sensing is a major marking area for these VR headsets as well and it lead me to wonder, can it sense the muscle movements of each finger. if so, this would allow you to move small pieces on a chess board in a game or socializing environment so i would be very interested in how go the muscle detection can get.
Love the product and look forward to were it goes :)
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 2 years ago