Forum Discussion
davidwyandgg
12 years agoExplorer
Handy Things to Move Into the SDK
Hey Rift Peeps! While working on the HMD side of the SDK I found that I needed to dissect and make use of parts of the OculusWorldDemo. These calculations will be required for anyone that is attem...
cybereality
12 years agoGrand Champion
On the wiki, I've posted a tutorial with the absolute minimum amount of code you need to work with the SDK:
https://developer.oculus.com/wiki/ind ... pplication
It doesn't calculate the FOV or stereo parameters, it just has the code needed for head-tracking and getting some basic information from the headset. Hopefully that can help people get started.
https://developer.oculus.com/wiki/ind ... pplication
It doesn't calculate the FOV or stereo parameters, it just has the code needed for head-tracking and getting some basic information from the headset. Hopefully that can help people get started.
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