Forum Discussion
Cindori
10 years agoHonored Guest
Help me troubleshoot this distortion
So I am working on an app using a custom engine integration with the Oculus 0.5.0 SDK on Mac OS X.
It's working well, except I'm getting a distortion effect that's making it very hard to read text.
Solid lines look like dancing dashed lines and details are overall grainy and jittery.
Example image:

Left side is the image in VRDesktop, right side is in my app

What is likely to be the cause here?
It's working well, except I'm getting a distortion effect that's making it very hard to read text.
Solid lines look like dancing dashed lines and details are overall grainy and jittery.
Example image:

Left side is the image in VRDesktop, right side is in my app

What is likely to be the cause here?
2 Replies
- owenwpExpert ProtegeThe difference could be high quality distortion mode, but it could also just be texture sampling. You should ensure that you are generating a mip map chain and that you have enabled anisotropic filtering.
- CindoriHonored GuestThanks! I was certain sampling and filtering was correct because it looks fine in a non-rift view, but it seems the Rift-mode enhances the jagged edges and taking a closer look it seems this was the issue all along.
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