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ohgodhowdidthis
9 years agoHonored Guest
HMD loses focus if perfectly still for ~10 minutes with recent SDK
Hello, I recently upgraded my application to the 1.6.0 SDK from 0.8.0.
Under the new SDK version the application will lose focus if the HMD is perfectly still for around 10 minutes: ovr_GetSessionStatus will return a false for IsVisible and nothing can be rendered. The application gets focus again if the HMD moves.
This is actually quite bad for my purpose. The application is a meditation / relaxation program so there are times when the user is expected to remain still for a long time and this can be quite distracting. This didn't happen on version 0.8.0. Is there any way to disable this behaviour?
Under the new SDK version the application will lose focus if the HMD is perfectly still for around 10 minutes: ovr_GetSessionStatus will return a false for IsVisible and nothing can be rendered. The application gets focus again if the HMD moves.
This is actually quite bad for my purpose. The application is a meditation / relaxation program so there are times when the user is expected to remain still for a long time and this can be quite distracting. This didn't happen on version 0.8.0. Is there any way to disable this behaviour?
3 Replies
- cyberealityGrand ChampionWhich headset are you using?
- ohgodhowdidthisHonored GuestDK2. Is this different on consumer hardware?
I should clarify that when this happens nothing else has focus either - the rift just displays a black screen. - CelisMExplorerYes, I'd like to know if there is a solution for this problem, too!! I'm measuring the emitted spectra from my HMD and needless to say, it needs to be perfectly still for hours. This black screen feature is super annoying!!!!
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