Forum Discussion
spyro
11 years agoExpert Protege
How does the Oculus display driver / runtime work?
Hi there, regardless of the current issues, I think it's great news that thanks to the SDK 0.4+ / Oculus Runtime all that multi monitoring terror will be finally gone. That's the only right way as ...
jherico
11 years agoAdventurer
"spyro" wrote:
So, besides this joke, is there any chance for a serious answer? Maybe I just had to ask this on Reddit and not in the official Oculus forum for developers... My bad, I guess. Sorry. :roll:
Well, I don't really know any of the details of the OpenGL / Direct3D framebuffer interception. However, the sensor data is now fetched using a lockless mechanism involving shared memory and sentinel counters.
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