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Inventor
10 years agoHonored Guest
How to Control FPS?
I would like to control FPS of my application.
I have found that that Oculus SDK has ovrFrameTiming ovrTiming;. However, it seems like it's member deltaSeconds does not exactly provide the timing I need.
The smallest value I get from deltaSeconds is 0.15. Does it mean that my FPS is so low, or am I doing something wrong?
Could anyone please explain me how to control framing? Or show me the project that implements FPS control? :roll:
Regards.
I have found that that Oculus SDK has ovrFrameTiming ovrTiming;. However, it seems like it's member deltaSeconds does not exactly provide the timing I need.
The smallest value I get from deltaSeconds is 0.15. Does it mean that my FPS is so low, or am I doing something wrong?
Could anyone please explain me how to control framing? Or show me the project that implements FPS control? :roll:
Regards.
1 Reply
- kondrakProtegeWhat exactly are you trying to do? By default the Rift has VSync enabled so it caps to 75fps which should be your minimum for smooth experience. Capping/controlling FPS doesn't really make sense here unless you want to disable VSync for some reason.
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