Forum Discussion
gametrak
11 years agoExplorer
How to create gravitational presence in VR?
...give small centrifugal forces to the body, enough to remind the brain the user has mass. Much greater sense of immersion. How to make FPS controls intuitive? ...track user's facing direction ...
reptilexcq
11 years agoHonored Guest
Sounds like an ideal situation for seated ONLY VR like Oculus Rift. But i don't think that VR should be experienced in a seated position. Also VR's input shouldn't be your regular controller...that defeats the purpose of virtual experience.The ONLY reason we're in this position is because we couldn't figure out a way to physically navigate in all direction when standing up. Vive's "room" experience is the perfect solution but only limited to 15'x15' space. Treadmill seems to solve the problem but treadmill doesn't let you walk naturally.
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