Forum Discussion
ctrlaltdavid
11 years agoHonored Guest
How to exit direct mode?
I've managed to get direct mode working with OpenGL on Windows using the SDK / C++. But how can you exit direct mode back to normal mono display in the application? The application I'm working on s...
jherico
11 years agoAdventurer
"JeffBail" wrote:"ctrlaltdavid" wrote:
I've managed to get direct mode working with OpenGL on Windows using the SDK / C++.
I've been struggling with this for quite some time; what was it you did to get it to work?
I've found a lot of problems stem from the fact that Direct Mode won't engage unless you're calling the ovrHmd_GetEyePoses() method on each frame. Clearly, it shouldn't be a requirement, and you don't have to actually use the values you get back during rendering, but if I'm not calling that in your rendering loop, Direct Mode never activates.
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