Forum Discussion
LENS_Immersive
10 years agoHonored Guest
How to know when the Health and Safety Warning is acknowledged by user (Oculus SDK v1.3)?
Using Oculus SDK v1.3, how do you determine when the user has dismissed the Health and Safety warning screen that appears when the application is launched? Thanks
galopin
10 years agoHeroic Explorer
Something annoying in the new system, to limit conflict between the rift presentation interval and the monitor display, it is recommended to not sync to the vblank for the monitor swapchain, but ovr_submitFrame does not block as long as the health and useless safety message is on. It is a wast of resource to let a game run at 500fps a frame while the message is on…
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