Forum Discussion
superllama
12 years agoProtege
How would people react to a donations -> vr mods gig?
So I got a DK1 back in October and right away I hacked Morrowind to run on it with a modified DLL, but then halfway abandoned the project due to the small amount of people who played it, plus IRL stuf...
superllama
12 years agoProtege
So I'm thinking I could have a website with both polls to suggest new projects, and progress bars for each currently started project-- each project would have its own goal and stretch goals, and whenever the actual game gets updated and needs re-hacking, I'd have to add another small goal to it so I could keep up the work. Each bar would have next to it a download current version button (greyed out for unfinished projects), and a donate button to contribute funding. At the top of the page, there would be bars with goals for buying specific hardware so that I can make my hacks support them-- a DK2, maybe a Hydra or a STEM-- if people donated enough towards those that I could actually get one, then I'd try to add support for them in some way or another to all current and future hacks.
The thing about dll hacking is it's very frustrating at times to decode the game's memory map and even though I'm a pretty determined person, even I give up if the result isn't worth the trouble of sifting through thousands of values and decoding them. For Morrowrift, getting basic rift support working was reward enough because I loved the game so much, but even my love for the game couldn't drive me to fix some of the harder bugs without a significant amount of people begging me to do it. However, with donations involved, I'd be duty-bound to work as hard as possible and never give up as long as people are supporting me-- that's what has to happen for perfect hacks to be made.
And of course, the website would already have Morrowind, Oblivion, and Skyrim on the page for people to donate towards-- and Morrowind would already have significant progress shown. The next goal for Morrowind would be fixing the bugs and adding better input and configuration (finishing it up really), whereas the goal for Skyrim would be basic support. Other new games that are suggested would also begin with basic support, unless I don't already own the game, in which case the first goal would be getting me a copy so I can work on it.
The thing about dll hacking is it's very frustrating at times to decode the game's memory map and even though I'm a pretty determined person, even I give up if the result isn't worth the trouble of sifting through thousands of values and decoding them. For Morrowrift, getting basic rift support working was reward enough because I loved the game so much, but even my love for the game couldn't drive me to fix some of the harder bugs without a significant amount of people begging me to do it. However, with donations involved, I'd be duty-bound to work as hard as possible and never give up as long as people are supporting me-- that's what has to happen for perfect hacks to be made.
And of course, the website would already have Morrowind, Oblivion, and Skyrim on the page for people to donate towards-- and Morrowind would already have significant progress shown. The next goal for Morrowind would be fixing the bugs and adding better input and configuration (finishing it up really), whereas the goal for Skyrim would be basic support. Other new games that are suggested would also begin with basic support, unless I don't already own the game, in which case the first goal would be getting me a copy so I can work on it.
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