Forum Discussion
DePingus
11 years agoHonored Guest
HOWTO: Blender prerendered equirectangular stereoscopic
I think I figured out how to render equirectangular (360x180 degrees) stereoscopic (3D) images sequences with Blender!!! Well...technically other people figured it out and I just put the pieces togeth...
noemis
11 years agoProtege
Hey "DePingus",
thank your for starting this topic... I'm also a user of Blender, owner of an oculus dk2 and testing 360° stuff (for example 360° videos from the kodak sp360 with occulus)... you named very useful scripts and tools to start with. But as you mentioned, there's a lot of work to do...
I downloaded you image and testet it in Whirligig... yes it's stereoscopic, but not equirectangular, as the topic title says.
We can render with Blender equirectangular images (with cycles)... check.
We can render stereoscopic images with the help of "noeol's Stereoscopic"... check.
But render stereoscopic equirectangular images? TO DO! Right?
I'm still happy about this thread and hope to contribute in the future...
thank your for starting this topic... I'm also a user of Blender, owner of an oculus dk2 and testing 360° stuff (for example 360° videos from the kodak sp360 with occulus)... you named very useful scripts and tools to start with. But as you mentioned, there's a lot of work to do...
I downloaded you image and testet it in Whirligig... yes it's stereoscopic, but not equirectangular, as the topic title says.
We can render with Blender equirectangular images (with cycles)... check.
We can render stereoscopic images with the help of "noeol's Stereoscopic"... check.
But render stereoscopic equirectangular images? TO DO! Right?
I'm still happy about this thread and hope to contribute in the future...
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