Forum Discussion
Teddy0k
12 years agoExplorer
Idea - How to get fast head tracking with any frame rate
Here's an idea of how to get low latency head tracking with almost any variable frame rate. Render the scene from the player's point of view with no distortion, but to a larger render target with a...
boone188
12 years agoHonored Guest
"tomf" wrote:
We've been playing with this in various forms. The reprojection is a little more complex than just a 2D pan of the image - it's a full rotation and projection onto a plane. But it works well for orientation, and will probably be included in the next SDK.
Well that's awesome.
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