Forum Discussion
Tgaud
12 years agoHonored Guest
Idea for virtualizer and Omni.
Hello, As turning on ODT bring a lof of problem, for positional tracking, compatibility with oculus, body tracking, Cables.... I was thinking of this idea : _Have the user no more able to ...
renderingpipeli
12 years agoHonored Guest
Positional tracking will be solved when use more than one camera for tracking or when we switch to head mounted cameras (harder to do well, so this probably won't happen for CV1). In the long run we want wireless HMDs, till then the cable from above solution of the Virtualizer works well enough, most rotations cancel each other out and even if you have more rotations in one direction, you can rotate a lot of times around your own body before the cables will be an issue. TVs are not very immersive so I don't see much advantage here.
When I stand still, I can rotate my upper body without changing my foot positions, this works fine in ODTs, but I guess it wouldn't work that intuitively anymore by a software solution. A moving floor might add complexity and removes the feeling of rotating coming from the inner ear.
I see the huge advantage of ODTs that you can perform more real movements than before - why limit that again?
When I stand still, I can rotate my upper body without changing my foot positions, this works fine in ODTs, but I guess it wouldn't work that intuitively anymore by a software solution. A moving floor might add complexity and removes the feeling of rotating coming from the inner ear.
I see the huge advantage of ODTs that you can perform more real movements than before - why limit that again?
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