Forum Discussion
HWiese
12 years agoExplorer
In need of some specs
Hi folks, so, like I've already mentioned in the introduction thread, I will write my bachelor thesis about building a telepresence roboter/platform. It's planned to have a Bumblebee 2 stereo camer...
raidho36
12 years agoExplorer
Head tracker works at 1000Hz, but because it relies on 2nd derivative (acceleration), it can track any amount of rotation per sample, even if it exceeds one whole turn. Practically, the Rift could detect precisely it's rotational position even if you spin it around violently using your hands. So the upper bound is practically physically unreachable, not without some special stress-testing machinery.
As for human neck, you should expect acceleration rates of 2000 deg/s² and velocities of 500 deg/s.
Given that camera gets 2d flat image (due to having flat matrix), it's essentially the same as rendering to 2d render buffer. So you can just pick up any camera imagery and render it Rift-warped and it should be good. No additional optics required, besides high FOV cam lens. Depending on the lens, however, you may need to account for reverse-warping in the rendering shader to compensate.
Note that telepresense will lag, and lag is seriously bad experience even for VR-sickness-proof people, so make sure you can fake out instant visual feedback for the viewer.
You also might want to install a couple of servos to compensate for personal IPD.
As for human neck, you should expect acceleration rates of 2000 deg/s² and velocities of 500 deg/s.
Given that camera gets 2d flat image (due to having flat matrix), it's essentially the same as rendering to 2d render buffer. So you can just pick up any camera imagery and render it Rift-warped and it should be good. No additional optics required, besides high FOV cam lens. Depending on the lens, however, you may need to account for reverse-warping in the rendering shader to compensate.
Note that telepresense will lag, and lag is seriously bad experience even for VR-sickness-proof people, so make sure you can fake out instant visual feedback for the viewer.
You also might want to install a couple of servos to compensate for personal IPD.
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