Forum Discussion
craigotron
13 years agoHonored Guest
iOS/Android AR app w/ license?
Hello forum!
Today I played with a cheap toy gun that had a mount for my phone. This worked with an app that used my camera and the various iOS sensors in the phone to allow me to play laser tag around my apartment with Matrix-style squid-beasts.
It convinced me that phones and mobile devices are an acceptable VR input device. Or at least a primitive one that everyone already has.
This game was made by a big toy company, so I'm sure it's locked down tight. Do any of you know of an open (or more open) codebase somewhere that is similar enough that I could use it if I wanted to roll my own variant for the Rift?
Would anyone be interested in collaborating with me on this?
Craigotron
Player 7048
craigotronprime@gmail.com
Today I played with a cheap toy gun that had a mount for my phone. This worked with an app that used my camera and the various iOS sensors in the phone to allow me to play laser tag around my apartment with Matrix-style squid-beasts.
It convinced me that phones and mobile devices are an acceptable VR input device. Or at least a primitive one that everyone already has.
This game was made by a big toy company, so I'm sure it's locked down tight. Do any of you know of an open (or more open) codebase somewhere that is similar enough that I could use it if I wanted to roll my own variant for the Rift?
Would anyone be interested in collaborating with me on this?
Craigotron
Player 7048
craigotronprime@gmail.com
3 Replies
- craigotronHonored Guest
- usb420Honored GuestA little confused by your post. You want to make ar laser tag for the rift? The software would be easy but you'd need a rift with a camera on it and no wires.
I guess you could strap the iphone onto the front of the rift and use that as a computer. - craigotronHonored GuestSorry for the confusion. What I'm really look for is something that allows mobile phones to serve as input devices while inside VR. The iOS lazer tag app and the Kickstarter above seemed like a great start, because they both allow the phone (and the player) to know it's location in relation to a bubble of space around it.
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