Forum Discussion
mka
11 years agoExplorer
Is distorting and rendering on Rift independent?
I am programming for the DK2 and am using SDK 6.0.0. If a layer has type ovrLayerType_Disabled, will ovrHmd_SubmitFrame compute the distortion in the texture buffer even though it is not displayed o...
tomf
11 years agoExplorer
To quote from the docs about the "Disabled" layer type:
So you're all good - "Disabled" does what you'd hope it would.
Ignored by the compositor, disabled layers do not cost performance. We recommend that applications perform basic frustum-culling and disable layers that are out of view. However, there is no need for the application to repack the list of active layers tightly together when turning one layer off; disabling it and leaving it in the list is sufficient.
So you're all good - "Disabled" does what you'd hope it would.
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