Forum Discussion
rubixcube6
12 years agoExplorer
Is this a known issue with Unity3D?
I noticed a while back that when I align an object vertically with the cameras (like a crosshair), It would appear too high when seeing it in the rift. Even the default Oculus SDK menu seems a bit hig...
rubixcube6
12 years agoExplorer
Your welcome. Here's a bit of extra info if it helps:
Unity Version: Unity 4.5.2
Oculus SDK v0.4.2
Graphics Card: NVIDIA GeForce GT 545
Windows 7 64bit SP1
Unity Version: Unity 4.5.2
Oculus SDK v0.4.2
Graphics Card: NVIDIA GeForce GT 545
Windows 7 64bit SP1
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