Forum Discussion
simonindelicate
10 years agoExplorer
Jagged Flicker in Unity Builds that contain the Oculus Utils
Since updating to 0.7, I'm getting an odd problem with Unity builds of my own updated projects - a jagged, flicker that comes on intermittently and seems worse when the environment is darker.
It seems to only happen (so far) when I run builds that have been made with the Oculus Utilities package imported, if I just use the unmodified native VR support in Unity it doesn't seem to occur.
It doesn't happen in other demos (by other people).
Unity 5.1.2f1
Win 7
Anyone else? Any solutions?
It seems to only happen (so far) when I run builds that have been made with the Oculus Utilities package imported, if I just use the unmodified native VR support in Unity it doesn't seem to occur.
It doesn't happen in other demos (by other people).
Unity 5.1.2f1
Win 7
Anyone else? Any solutions?
6 Replies
- simonindelicateExplorerOh wait, no - happening in editor without the oculus package
- simonindelicateExplorerOK - so disabling aero seems to have fixed it - was googling the wrong thing. At least now I know what 'black tearing' is, having seen it crop up a lot without really knowing.
- cyberealityGrand ChampionAre you on Nvidia? You should have these drivers installed: viewtopic.php?f=34&t=26029
- simonindelicateExplorerI do - 855.84.
- cyberealityGrand ChampionWould it be possible to take a video of the problem?
Also, please include these log files: viewtopic.php?f=34&t=23521 - simonindelicateExplorerHi, Sorry - I'll try to submit after the weekend.
:)
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