Forum Discussion
dshankar
10 years agoHonored Guest
Jitter motion issue when moving OVRCameraRig
I'm having some jitter issues when moving the OVRCameraRig.
It was working perfectly until recently. I'm not sure what's going wrong. Is it an obvious mistake? Here's a quick 10-second video of the issue:
http://youtu.be/axq85YAmqiE
The crosshair is a raycast from the CenterEyeAnchor on OVRCameraRig.
Hopefully this is some silly, obvious mistake. Any suggestions?
Thanks,
Darshan
It was working perfectly until recently. I'm not sure what's going wrong. Is it an obvious mistake? Here's a quick 10-second video of the issue:
http://youtu.be/axq85YAmqiE
The crosshair is a raycast from the CenterEyeAnchor on OVRCameraRig.
Hopefully this is some silly, obvious mistake. Any suggestions?
Thanks,
Darshan
3 Replies
- MrsVRHonored GuestLooks like the crosshair isn't updating every frame? Hard to say without all the info. What does the profiler say? Any hogs? What's the FPS? Is this a build? If so, what are your build settings?
Raycasting is very expensive, I notice a performance drop whenever the look input is activated. Make sure you're not raycasting into infinity and against everything. - JohnDeHonored GuestTry to take the LeftEyeAnchor instead of CenterEyeAnchor.
I've found that the viewing direction are not exactly the same some times.
Maybe it helps you.
Regards! - MrsVRHonored Guest
"JohnDe" wrote:
Try to take the LeftEyeAnchor instead of CenterEyeAnchor.
I've found that the viewing direction are not exactly the same some times.
Maybe it helps you.
Regards!
Meh. The left eye isn't where the player is actually looking. I use the centre anchor with a camera attached for my look input, works fine.
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