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grrrwaaa
12 years agoHonored Guest
Max MSP Jitter
Inspired by Rob Zeal's work last year, I've created a module ("external") for Max/MSP/Jitter for the rift, based on the current LibOVR SDK, including head tracking and scene warping:
https://github.com/grrrwaaa/max_oculus
The only thing that I haven't figured out how to do is to integrate the orientation prediction optimally into Max. Full tracking & timewarp would be harder to integrate with typical Jitter patchers, as it requires full control over rendering timing etc. Maybe this might be added as an "advanced" option.
https://github.com/grrrwaaa/max_oculus
The only thing that I haven't figured out how to do is to integrate the orientation prediction optimally into Max. Full tracking & timewarp would be harder to integrate with typical Jitter patchers, as it requires full control over rendering timing etc. Maybe this might be added as an "advanced" option.
1 Reply
- cyberealityGrand ChampionNice work.
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