Forum Discussion
JeffS_Pulse
3 years agoHonored Guest
Meta Avatar Characters as NPCs
Hello,
I am developing a VR app in Unity. I was wondering if anyone has had any success or if it's possible to use the Meta Avatar SDKs as NPCs?
I integrated Avatars with user input with the Quest 2 just fine. However, I want to have some NPCs Avatar Models with custom animations for engagement. I haven't had much success extracting models/rigs from the SDK. Did anyone try this before? Would anyone be able to offer some guidance/insight?
Thanks
3 Replies
- olaysiaExpert Protege
I think you should use the preset avatars they provide for the NPCs. Then use ovrAvatarEntity.RecordStreamData() to record some motions. Then use ovrAvatarEntity.ApplyStreamData() in a loop to apply those motions to the NPC avatars.
- JeffS_PulseHonored Guest
Ok, I'll talk to our developers to look into that and see if that works. Thanks for pointing us in the right direction.
- teawaMember
Were you able to get any more information on this?
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
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