Forum Discussion
Marbas
12 years agoHonored Guest
Mirroring the game output.
Anyone come up yet with a creative solution as how to output a regular rectilinear game render to the monitor while mirroring the same (distortion corrected) output to the Rift? For now everyone seems...
Marbas
12 years agoHonored Guest
Not an engine coder at all. Not sure if Unity support running the game in a side by side monitor setup, otherwise it may be possible to work something out with render to texture or just copying one of the already existing renders to the "other side". Anyways, If not in unity maybe some other engines with rift support that also work well with side by side monitor setups. I dont think you are stuck to low level engine coding for such a display scheme to work. Would definitely be a great feature for those rift-drivers like Vireo to have.
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