Forum Discussion
AryaX
12 years agoHonored Guest
MoCap Player movement...
Walk, run, jump.. pick things up and operate things with your hands.. no keyboards, no mouses, no gamepads or any hand held controllers.. thats how VR should be (you agree ?) but of course there is b...
flaw
12 years agoExplorer
i kind of agree with spencerprieto above. while the oculus and a lot of the new interfaces are a major leap forward, i don't think it's quite going to give that complete "other world" experience just yet.
i think there's still going to have be some kind of way to interface and interact with the systems and games built, there's still going to have to be some kind of suspension of disbelief, some sort of way that you play the game like you would normally do with a game-pad or whatever.
that said, i really feel that free-form gesture detect and motion-capture are really the best ways forward at this point and can really give some solid and genuinely new and immersive experiences.
i think there's still going to have be some kind of way to interface and interact with the systems and games built, there's still going to have to be some kind of suspension of disbelief, some sort of way that you play the game like you would normally do with a game-pad or whatever.
that said, i really feel that free-form gesture detect and motion-capture are really the best ways forward at this point and can really give some solid and genuinely new and immersive experiences.
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