Forum Discussion
Samuidayone
10 years agoHonored Guest
moire effect / interference pattern
Hi everyone, just a little insight to who's talking: I am working in 3D scanning, 3D printing and to a certain amount in 3D visualization. The goal is an Oculus simulation for a museum, which I ne...
Mars3D
10 years agoHonored Guest
i don't know about Unity but from a programming perspective I can reduce moire in my application by increasing the 'PixelScale' factor that is passed in to the ovr_GetFovTextureSize function which determines the size of the textures rendered to. As I understand it Increasing the factor beyond 1.0 is effectively giving you supersampling, unfortunately it can also significantly impact performance.
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