Forum Discussion
marcoromero
12 years agoHonored Guest
Motion Blur/Distortion Question
I was happy to find out my Rift arrived yesterday and its been an amazing experience. The only question I've got is regarding this motion blur, or some sort of distortion when I move my head around. I...
WIHcVVjaG3a0s5I
12 years agoHonored Guest
Could you ellaborate on how to turn off antialiasing? I'm on a MBP 2009 GeForce 9600M GT and I experience the same issues: when using the no distortion version I perceive head rotation as smooth, and when using the distortion correction version even vertical head movement seems to stutter and lag behind. Pressing F4 on my machine seems unable to change antialias settings, I checked in with a debugger and despite setting multisampling to 4 it always shows up at 1. So presumably I can't run antialiasing on the world oculus sdk demo?
Since I'm unable to figure out how to turn on/off antialiasing the only thing I can say is that running the world demo without distortion gets me between 240-350 fps depending on location, and when turning distortion it drops to 50-120. Maybe framerate is the issue rather than antialiasing? (cue "you can't see more than 30fps anyway" answers...).
Since I'm unable to figure out how to turn on/off antialiasing the only thing I can say is that running the world demo without distortion gets me between 240-350 fps depending on location, and when turning distortion it drops to 50-120. Maybe framerate is the issue rather than antialiasing? (cue "you can't see more than 30fps anyway" answers...).
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