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akFHeaven
11 years agoHonored Guest
Need for help to Get the real-world yaw
I found that DK2 is has a random (yaw==0) direction in real-world when runtime is restarting or DK2 is repluging in. For improving user experience,I need to handle calibrating DK2's real-world (y...
cybereality
11 years agoGrand Champion
So I'm not sure you can detect north direction with the Oculus tracker, so this may be quite a challenge. There is one thing that may help you:
https://developer.oculus.com/documentat ... dg-sensor/
This will give you some sort of reference point, however you will still need some additional hardware device to tell you which way is north.
LeveledCameraPose— the pose of the tracker relative to the tracking origin but with roll and pitch zeroed out. You can use this as a reference point to render real-world objects in the correct place.
https://developer.oculus.com/documentat ... dg-sensor/
This will give you some sort of reference point, however you will still need some additional hardware device to tell you which way is north.
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