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sutekiB's avatar
sutekiB
Honored Guest
12 years ago

New Haptic controller on Kickstarter - The Frebble

"Frebble is a wireless accessory that lets you hold your loved one’s hand from anywhere in the world."

https://www.kickstarter.com/projects/396691740/frebble-hold-hands-online



Okay, this device is genius.

A lot of focus has been on gaming, but there's another huge market that's not getting as much attention yet - social VR.

According to Facebook's 2014 demographics, more than 46% of its 180,000,000 users in the US are over the age of 35 (56 million between 35-54 years, another 28 million over 55 years). As the proportion of older people who are tech savvy increases, we can expect to see these numbers go up again.

A lot of people are using Facebook to stay in touch with friends and family who live far away. I'm in the UK, and my mother has to travel from here to Australia to see my sister. My girlfriend meanwhile is in the US. Each journey is very costly - in time, money and fossil fuels.

I think VR is going to become a global phenomenon, and it will be taken up by families and couples wanting to see more of each other. That's a big market, and whoever makes an app that best simulates a family holiday/romantic break is going to be very successful.

How do we do that? Obviously Facebook has made a great move by acquiring Oculus, as you need a quality HMD. That gives you immersion. The Virtuix Omni gives us presence, by letting us move around in any direction without getting motion sick. For social VR though you also want to establish a physical connection. Being able to squeeze your child's/partner's hand across huge distances, while you're walking through a VR Disneyland or along a virtual beach, is going to be very appealing. My girlfriend and I would certainly like a pair of these!

The great thing is it doesn't require much additional work. It comes with an app that users can have running in the background. While I'm sure an SDK will allow developers to make use of the pressure sensors in innovative ways (picking up objects, manipluating levers etc), really all you need to do is frame the experience visually to enhance immersion - maybe a button causes two avatars in proximity to hold hands. If you've already programmed hand tracking via STEM or other method you can offer people an even more realistic simulation.

I really hope people will back their kickstarter (the inventor seems like a really nice guy btw); having this commercially available is going to attract more people to VR, people who aren't hard-core gamers.

Also, for Uncharted VR it's going to be essential ;)




tl;dr: great new haptic controller, lets you hold & squeeze hands - please back it!

https://www.kickstarter.com/projects/396691740/frebble-hold-hands-online

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