Forum Discussion
sutekiB
11 years agoHonored Guest
New Haptic controller on Kickstarter - The Frebble
"Frebble is a wireless accessory that lets you hold your loved one’s hand from anywhere in the world." https://www.kickstarter.com/projects/396691740/frebble-hold-hands-online Okay, this d...
sutekiB
11 years agoHonored Guest
Hi Frederic, good to see you here on the forum!
You have a wonderful product and I'm sure it could be very successful. Don't be deterred, you're just ahead of the curve.
With none of the major players in VR having released their consumer devices yet, we don't yet know how big this revolution's going to be. Nor do we know how big social VR could become. 'Casual' or social VR users could outnumber hardcore VR gamers.
I think one advantage the Frebble has, is that it doesn't need to be supported by as many titles initially for it to potentially sell in large volumes. By that I mean, if a social app like Second Life supported it your user base could grow enormously, and since this genre is typically a 'persistent world' with no ending, customers will continue to benefit from it.
Once in the hands of so many people, it wouldn't be surprising if it became a popular device for game developers to support. If tracking has already been added for a VR glove (which needn't impede the use of Frebble) or a STEM module worn with a wrist strap, then interactions that would be improved by the Frebble will be abundant. For instance, opening a door handle; surely worthwhile to experiment with using your device's pressure sensor to allow us to grip and open the door, with some vibration feedback to increase presence. I could see this being my preferred method of transitioning between rooms in a creepy mansion!
I'm pleased to hear you're making small production runs. This appears to be the route Trinity VR are taking after their Kickstarter missed its goal. Here's their update regarding this: https://www.kickstarter.com/projects/316228545/trinity-magnum-precision-motion-control-for-vr/posts/957128
While priority is best given to Social VR app developers, know that I would gladly purchase a set, as it would be a pleasure to demonstrate them in action in one of my videos!
Good luck, and I hope to see the Frebble on store shelves in the not-too-distant future.
After all, I'm going to want to play ICO VR with it :)
(ICO VR not confirmed btw, but wouldn't it be cool?)
You have a wonderful product and I'm sure it could be very successful. Don't be deterred, you're just ahead of the curve.
With none of the major players in VR having released their consumer devices yet, we don't yet know how big this revolution's going to be. Nor do we know how big social VR could become. 'Casual' or social VR users could outnumber hardcore VR gamers.
I think one advantage the Frebble has, is that it doesn't need to be supported by as many titles initially for it to potentially sell in large volumes. By that I mean, if a social app like Second Life supported it your user base could grow enormously, and since this genre is typically a 'persistent world' with no ending, customers will continue to benefit from it.
Once in the hands of so many people, it wouldn't be surprising if it became a popular device for game developers to support. If tracking has already been added for a VR glove (which needn't impede the use of Frebble) or a STEM module worn with a wrist strap, then interactions that would be improved by the Frebble will be abundant. For instance, opening a door handle; surely worthwhile to experiment with using your device's pressure sensor to allow us to grip and open the door, with some vibration feedback to increase presence. I could see this being my preferred method of transitioning between rooms in a creepy mansion!
I'm pleased to hear you're making small production runs. This appears to be the route Trinity VR are taking after their Kickstarter missed its goal. Here's their update regarding this: https://www.kickstarter.com/projects/316228545/trinity-magnum-precision-motion-control-for-vr/posts/957128
While priority is best given to Social VR app developers, know that I would gladly purchase a set, as it would be a pleasure to demonstrate them in action in one of my videos!
Good luck, and I hope to see the Frebble on store shelves in the not-too-distant future.
After all, I'm going to want to play ICO VR with it :)
(ICO VR not confirmed btw, but wouldn't it be cool?)
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