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Rock2000
11 years agoHonored Guest
Newbie questions
I'm playing around with the Oculus SDK and had some questions. Is there any documentation besides the short SDK_Overview doc where I can find more info, instead of bothering people with basic question...
Rock2000
11 years agoHonored Guest
But in the samples, it looks like the eye's ViewAdjust value is applied by the sample's code and not hidden in the SDK. Am I reading it wrong?
I'm actually doing the rendering in a separate application, and I'm just trying to grab that rendered frame and render it to the Oculus as a single OpenGL texture across the whole screen. Something isn't looking right in stereo, and I'm not sure if the SDK is doing something with my textures (besides the distortion) or if I have an error in my rendering app.
Thanks
I'm actually doing the rendering in a separate application, and I'm just trying to grab that rendered frame and render it to the Oculus as a single OpenGL texture across the whole screen. Something isn't looking right in stereo, and I'm not sure if the SDK is doing something with my textures (besides the distortion) or if I have an error in my rendering app.
Thanks
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