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dannoo13's avatar
dannoo13
Honored Guest
12 years ago

Nike+ Wireless in shoe sensor for movement

Hey guys this is a bit beyond my level of expertise so I thought I'd put it out to this wonderful community. Does anyone know if it would be possible to use a Nike + Wireless in-shoe sensor like this (it uses bluetooth to communicate with an iPod or phone) http://store.nike.com/us/en_us/pd/sensor/pid-162953/pgid-781981
to control your forward motion when using the Rift? That way you could walk in place to move forward and turn your head to navigate left and right.

Just a thought. Not sure if its possible.

Thanks!

5 Replies

  • soiidus's avatar
    soiidus
    Honored Guest
    The nike+ is more of a pedometer than a tracking solution. it works like a button pressure sensor, so it's not going know the direction you're walking in. There would probbbably be a lot of latency, and from experience, it's not very accurate
  • Gotcha. Thanks for your help! Wish I had access to an Omni! :-/
  • "soiidus" wrote:
    The nike+ is more of a pedometer than a tracking solution. it works like a button pressure sensor, so it's not going know the direction you're walking in. There would probably be a lot of latency, and from experience, it's not very accurate


    Can I do a kickstarter to fund a $10,000 reward for the first person who gets a cheap, very available, cheap pedometer working with a cheap, very available USB interface in order to accomplish this...

    actually, how do pedometers work? If they have switches in them that activate while you walk, maybe you could do it with an I-Pac keyboard encoder or a gamepad encoder or something. Might have to find an old pedometer someone doesn;t want anywore and find out, I already got a keyboard encoder in a box I used to use with a rock band drum kit pedal so I could walk around in FPS games and smoke a ciggarete while moving forward, freeing up a keyboard hand, I could try it with that... I might just do that. If it works It would just have to have an algorithim to take the erratic input and give you a more smooth walking (or running) experience.

    The Rift frees up my mouse hand while experiencing most things in VR, so I don't need my pedal too much these days, I just have to bend my ciggarettes down. With both hands free (except maybe one to brace yourself while walking in place in virtual land) thats even better.
  • owenwp's avatar
    owenwp
    Expert Protege
    Pedometers are just accelerometers. Every time it measures a sudden sharp acceleration, within some calibrated range, it counts it as a footstep.
  • "molton" wrote:
    "soiidus" wrote:
    The nike+ is more of a pedometer than a tracking solution. it works like a button pressure sensor, so it's not going know the direction you're walking in. There would probably be a lot of latency, and from experience, it's not very accurate


    Can I do a kickstarter to fund a $10,000 reward for the first person who gets a cheap, very available, cheap pedometer working with a cheap, very available USB interface in order to accomplish this...

    actually, how do pedometers work? If they have switches in them that activate while you walk, maybe you could do it with an I-Pac keyboard encoder or a gamepad encoder or something. Might have to find an old pedometer someone doesn;t want anywore and find out, I already got a keyboard encoder in a box I used to use with a rock band drum kit pedal so I could walk around in FPS games and smoke a ciggarete while moving forward, freeing up a keyboard hand, I could try it with that... I might just do that. If it works It would just have to have an algorithim to take the erratic input and give you a more smooth walking (or running) experience.

    The Rift frees up my mouse hand while experiencing most things in VR, so I don't need my pedal too much these days, I just have to bend my ciggarettes down. With both hands free (except maybe one to brace yourself while walking in place in virtual land) thats even better.


    hacking the Nike fuelband is going to cost you more than $10k.

    I would charge at least 11, maybe 12. Bluetooth crash dumps anyone?