Forum Discussion
Colton-Vitruviu
9 years agoProtege
No Shadows and Flashing Occlusion for some users
Hi All,
We're having an issue where shadows in our .exe dont render and it looks like the occlusion for some objects is flashing on and off for some of our users, take a look at the following video
https://www.twitch.tv/cooleobrad/v/81674429
If you scrub to anywhere past 5 minutes you can see the issue and here is a video of what the world should look like
https://www.youtube.com/watch?v=x1F3usGZvMM
This is not happening to all of our users or on any of our dev machines and is thought to be a rift only problem at this point (no Vive complaints for now).
We have tried the build on multiple different setups with different compontents (Nvidia, AMD, intel etc.) and have not be able to successful replicate the problem.
We are using Unity 5.4 personal edition and the only thing we have changed since updating from 5.3 is single pass rendering, any thoughts?
Please let me know if you need anymore info.
Cheers,
Colton
We're having an issue where shadows in our .exe dont render and it looks like the occlusion for some objects is flashing on and off for some of our users, take a look at the following video
https://www.twitch.tv/cooleobrad/v/81674429
If you scrub to anywhere past 5 minutes you can see the issue and here is a video of what the world should look like
https://www.youtube.com/watch?v=x1F3usGZvMM
This is not happening to all of our users or on any of our dev machines and is thought to be a rift only problem at this point (no Vive complaints for now).
We have tried the build on multiple different setups with different compontents (Nvidia, AMD, intel etc.) and have not be able to successful replicate the problem.
We are using Unity 5.4 personal edition and the only thing we have changed since updating from 5.3 is single pass rendering, any thoughts?
Please let me know if you need anymore info.
Cheers,
Colton
- Turns out the issue was a corrupt Qualitysettings.asset. Screen capped the settings, deleted the file and re did all the same settings... Works like a charm now.
2 Replies
- Colton-VitruviuProtegeUPDATE: With a fresh install of windows we are now able to reproduce the problem. Is it possible that something isn't getting built by Unity in the build process? Also, the problem seems to be happening to either HMD now.
- Colton-VitruviuProtegeTurns out the issue was a corrupt Qualitysettings.asset. Screen capped the settings, deleted the file and re did all the same settings... Works like a charm now.
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