Forum Discussion
Anonymous
11 years agoNo sRGB inside HMD (OpenGL, SDK 0.4.3)
Hello, Here is my experience with the DK2 so far. I work with SDL2, OpenGL 3.3 in default profile (compatibility ?) and Windows 7 64 bits for now. I was surprised to get the Direct HMD mode working...
sth
11 years agoHonored Guest
"HartLabs" wrote:
It is still not usable though. I am getting 37.5fps with minimal GPU load.
Sounds like you're calling SwapBuffers manually. This is already done by ovrHmd_EndFrame().
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 9 months ago
- 2 months ago
- 5 months agoAnonymous