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ryleysill's avatar
ryleysill
Honored Guest
9 years ago

(Noob Question) How to open the Oculus samples?

Hi Guys, just getting started with the Rift right now.  I can't seem to open any of the sample projects from the SDK as described here: https://developer.oculus.com/documentation/pcsdk/latest/concepts/gsg-intro-oneworld/

Should I just be able to select the project folder that I want to open upon opening Unity? For example, I am trying to open  ovr_sdk_win_1.3.2_public\OculusSDK\Samples\OculusRoomTiny.  Is there something else I need to do before I can open it? Right now it just opens a blank project if I select that folder.  Thanks!!

3 Replies

  • Go to LibOVR:

    ovr_sdk_win_0.8.0.0.zip\OculusSDK\LibOVR\Projects\Windows\VS2015
    **or w/e SDK version you are on

    open project -> save all -> build -> build solution -> close

    Go to OculusRoomTiny:

    ovr_sdk_win_0.8.0.0.zip\OculusSDK\Samples\OculusRoomTiny\OculusRoomTiny (DX11)\Projects\Windows\VS2015

    open project -> save all -> build -> build solution -> close
    open solution -> local windows debugger (play)

    You should be good

  • retepvan's avatar
    retepvan
    Honored Guest

    cjwidd said:

    Go to LibOVR:

    ovr_sdk_win_0.8.0.0.zip\OculusSDK\LibOVR\Projects\Windows\VS2015
    **or w/e SDK version you are on

    open project -> save all -> build -> build solution -> close

    Go to OculusRoomTiny:

    ovr_sdk_win_0.8.0.0.zip\OculusSDK\Samples\OculusRoomTiny\OculusRoomTiny (DX11)\Projects\Windows\VS2015

    open project -> save all -> build -> build solution -> close
    open solution -> local windows debugger (play)

    You should be good



    Hi, I'm new to the SDK and Visual Studio - I was trying to follow your instructions in VS 2012 but even though the solutions are built successfully (generating a .lib and an .exe respectively), the .exe doesn't run because it "Failed to initialise libOVR". 

    Do you know how I can make the OculusRoomTiny.exe link to the .lib? Also, for clarification, which solution did you mean to open at the end when you wrote "open solution -> local windows debugger (play)"?

    I would welcome any helpful advice.