Forum Discussion
KillerQ97
9 years agoExplorer
Not 'whole room,' but at least jump around room?
Hey all,
My CV1 should be here any day and I can't wait, and I look forward to ordering the Oculus Touch controllers as well... The only question that ever bugged me when thinking of this on comparison with the Vive, is...
I know that the Vive delivers 'whole room' vr, but I'm not really interested in whole room.... However, it would be nice of I could stand up and at least take a few steps either way with the Rift.... I wonder if oculus rift games could still give some sense of mobility, crouching, etc with the current state of the sensors....
Thanks!
My CV1 should be here any day and I can't wait, and I look forward to ordering the Oculus Touch controllers as well... The only question that ever bugged me when thinking of this on comparison with the Vive, is...
I know that the Vive delivers 'whole room' vr, but I'm not really interested in whole room.... However, it would be nice of I could stand up and at least take a few steps either way with the Rift.... I wonder if oculus rift games could still give some sense of mobility, crouching, etc with the current state of the sensors....
Thanks!
3 Replies
- f1iceman07Explorer
- KillerQ97ExplorerThat.... Is the best video I've ever seen. So, yes, PLENTY of room for interactivity with the CV1! Sweet...
Oculus needs to advertise this video! - galopinHeroic ExplorerIt is easy to display the tracking volume in an app, every tracker reports their field of view, depth range and location. It is even a sdk sample no ?
It should i think even be a oculus home feature to enable a tracker volume display on top, like the performance displays.
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