Forum Discussion
boxia
9 years agoHonored Guest
NULL texture provided to ovrLayerType_EyeFov. Disabling Layer 0
Failed to render to rift when using OpenGL library. Any ideas?
4 Replies
- Where and when did this happen?
More details. If this is happening a lot you need to post it in the Support section. If it is serious you also need to read how to post log files, and post log files.
https://forums.oculus.com/community/discussion/33792/how-to-get-logs-for-bug-reports-for-consumer-rift-1-3/p1
If you are developing something you can do the above and possibly ask in the Developer forum. - boxiaHonored GuestWas trying to use the QVR library (https://github.com/marlam/qvr) to port our opengl application to oculus rift. It was working okay, but since I did a repair Oculus installation, it reports the above issues in the qvr debug log.
- boxiaHonored Guest
- cyberealityGrand ChampionMoving to PC developer section.
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