Forum Discussion
everygamer
12 years agoExplorer
Oculus & Nvidia G-Sync
I was wondering if the Oculus team has been keeping an eye on the new G-Sync tech that Nvidia has been talking about lately, which allows the display to refresh in sync with the graphics cards frame r...
antigravity
12 years agoExplorer
"renderingpipeline" wrote:
Carmack has answered this: https://twitter.com/id_aa_carmack/status/391299110344867841, quote: "G-Sync won't work on any of the display panels Oculus is considering right now, but it will probably be influencing many future panels."
It's interesting.. Carmack was actually one of three speakers at the NVIDIA press release event for gsync. That leads me to believe that there may be an openness to it being a core component of the release OVR product. Sure, he said it wouldn't work on any of the display panels they were considering right then.. but that debate is probably still fluid and ongoing and to say anymore would be premature.
It's a more complicated situation as it becomes a deeper and exclusive situation with NVIDIA.. but both sides may have something to gain and it could be the subject of negotiations. It could be that NVIDIA takes some ownership over delivering the panels? who knows.
If you're going to put latency first, then you'd have to consider g-sync as a possible superior option at somewhat of an 'exclusive' cost.
As an arm-chair theorist I'm thinking the release will be powered by g-sync tech.. and more importantly, I think we'll find there's a much deeper relationship between Oculus and Valve then we've been led to believe.. People at OVR seem to be far too giddy at just the mention of Valve.. when they should allegedly be OVR's number one competitor in the VR space with their own product announcement in February.
very excited for the season finale!!
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