Forum Discussion
everygamer
12 years agoExplorer
Oculus & Nvidia G-Sync
I was wondering if the Oculus team has been keeping an eye on the new G-Sync tech that Nvidia has been talking about lately, which allows the display to refresh in sync with the graphics cards frame r...
Crespo80
12 years agoExplorer
From one of the latest interviews to Brendan Iribe, I was under the impression that the latest prototype rift sported an OLED screen, and the same would probably happen with the consumer version.
He also stated the actual total latency is in the 10/20ms range, which is impossible to achieve with a 60hz LCD screen.
So, if they use an OLED that can have a very high framerate well beyond 120hz, there's no need for the g-sync technology, since the tearing will not be visible anymore even with vsync off.
He also stated the actual total latency is in the 10/20ms range, which is impossible to achieve with a 60hz LCD screen.
So, if they use an OLED that can have a very high framerate well beyond 120hz, there's no need for the g-sync technology, since the tearing will not be visible anymore even with vsync off.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 2 months ago
- 13 years ago