Forum Discussion
everygamer
12 years agoExplorer
Oculus & Nvidia G-Sync
I was wondering if the Oculus team has been keeping an eye on the new G-Sync tech that Nvidia has been talking about lately, which allows the display to refresh in sync with the graphics cards frame r...
antigravity
12 years agoExplorer
"crespo80" wrote:
From one of the latest interviews to Brendan Iribe, I was under the impression that the latest prototype rift sported an OLED screen, and the same would probably happen with the consumer version.
He also stated the actual total latency is in the 10/20ms range, which is impossible to achieve with a 60hz LCD screen.
So, if they use an OLED that can have a very high framerate well beyond 120hz, there's no need for the g-sync technology, since the tearing will not be visible anymore even with vsync off.
I heard that one.. Something also about how OLED frames are on for extremely short bursts as opposed to much longer LCD frame holds.. Easier on the eyes/vestibular.
Maybe its an OLED-GSync solution? ... That would be sick.
I'm perplexed by all the latency numbers going around.. on the DK1 I can already get down to 17ms..(according to the latency tester) .. and I know they've made improvements. If they can somehow get to 5ms, it's gonna be over.
That would be a real game changer.
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