Forum Discussion
Matlock
11 years agoHonored Guest
Oculus compatible with dx9 ??
Is there any reason I cant get a DX9 application to work with the oculus? I am worried about the oculus post process shaders. Do they use something only available in dx10+? thanks
muchcharles
11 years agoHonored Guest
Here's an example of a DXD9 warp shader from Vireio:
https://github.com/cybereality/Perception/blob/master/Release/Perception/fx/OculusRift.fx
I just added chromatic aberration correction to it the other day. Someone can probably help out and make it more efficient, I had never written any shaders before and was modifying it without any compiler tools so I couldn't tell the reasons it was failing (I think each shader model has limited registers and instruction count).
https://github.com/cybereality/Perception/blob/master/Release/Perception/fx/OculusRift.fx
I just added chromatic aberration correction to it the other day. Someone can probably help out and make it more efficient, I had never written any shaders before and was modifying it without any compiler tools so I couldn't tell the reasons it was failing (I think each shader model has limited registers and instruction count).
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 3 months ago