Forum Discussion
sberns
10 years agoExplorer
Oculus compensation for accuator based seat mover
I just setup my DK2 and started using it with my accuator based motion system for racing simulators. The immersion is great but is broken by the visual jarring as the seat mover jolts. The positional ...
sberns
10 years agoExplorer
That is exactly what I thought until I tried it. You are correct in that the movements are for yaw,pitch, and roll and attempt to mimick forces you feel in a vehicle. However, the movements while short are exteemely fast and abrupt and cause rapid vibrations of the dk2 while on my face - even with the strap extremely tight. That's why I thought about measuring the acceleration of movement as there is no way a person could move their head that fast on their own.
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