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DemonGamesLab
6 years agoProtege
Oculus Custom Hands - Stutter
I have been trying to work out how to implement the custom hands in Unity. I got it mostly working, except the hands are very buggy when moving. I tried to search through google, reading forums / wat...
dalekvan
6 years agoHonored Guest
OK, I created a new project in Unity 2019.2 and imported the latest Oculus Integration from the Asset Store. When I first ran the Custom Hands scene, my bug was fixed -- but the hand models were higher res and had a metallic gold look to them, and I saw the very laggy behavior I think you are talking about. The lag was half a second to a second in the editor. I tested some other scenes, then came back to the Custom Hands scene, and the model had reverted to the lower res white hands, and the lag was gone. I have no idea what's going on here.
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