Forum Discussion
DolloD
9 years agoProtege
Oculus entitlement on UE4 is broken by recent Oculus app update
Hi there, The latest update of the Oculus app that is automatically updated has introduced a problem for me that has broken the entitlement check and the ability to talk to the Oculus platform for o...
archiactmartin
9 years agoExplorer
tomotor said:
Thanks for looking in to this, Imperativity. I think I figured out the problem here. Entitlement used to run outside of the release channel system. In my organization on developer.oculus.com I could set up admins, developers and test accounts and give any of these an entitlement to the app I am testing by simply checking them off. According to what I have seen in the documentation and what has worked so far this should work.
With the update though I am not seeing an entitlement until I upload something to the release channel and then add myself or whoever else as a user using their email address from the Manage Builds page and have them click the link on the email accepting the invitation.
So we appear to have found a way through this problem, though the old system was easier and more intuitive, and it didn't seem obvious to anyone that this was the missing step. If there is documentation anywhere spelling this process out I haven't seen it.
One thing though I want to point out is that the Upload New Alpha page in the Manage Builds section tells you to be sure to implement the entitlement check before you upload anything, but uploading something is a prerequisite step to setting up the entitlement, so I recommend changing the instructions or the process to be more intuitive.
Also in developer.oculus.com in the Settings section under Members, if you Manage Apps for a user it says "Please select the apps which tomotor is entitled to as a developer" and the checkboxes there don't actually give an entitlement.
It would be convenient too to be able to check off users and test users that you have added to your organization in the section where you add users to the Alpha channel. I haven't tried, but I'm not sure if its going to be possible to give an entitlement to test users as oculus makes up email addresses for them.
Thanks again
Does that mean we need to upload a build before we can give entitlements now? Prior to this, we didn't upload any builds and it seems that all our dev accounts were able to get entitlements to use the SDKs. Is it ok if I upload to Alpha channel to get entitlements rather than release channel?
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