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Anonymous's avatar
Anonymous
6 years ago

Oculus GO Ambient Occlusion solution

Hello

I would like to get advice from you!

I am trying to implement Ambient Occlusion in my GO HMD. 
I use Postprocessing package. And also tried another assets such as Horizon Based Ambient Occlusion and Volumetric Ambient Occlusion.
But no helpful.

Hope to hear your advice as soon as possible.
Thanks.

1 Reply

  • Maybe not asking this in the Oculus Rift section, but in the Oculus GO sections of the forum would help?