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CogSimGuy
10 years agoProtege
Oculus Integration
Hey all, I have an application that renders in Directx 12 and I want to integrate to Oculus. I am currently doing all my different rendering in HDR then making a full screen tone map pass (with a coup...
CogSimGuy
10 years agoProtege
Ok thanks, I will be implementing as a single resource containing both eye views side by side so single command list should be just fine.
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